
Pacific Tide is a
strategic and operational simulation of the Pacific
War. Extensively researched,
our work has resulted in a richly detailed model of the
Pacific War that allows the player to easily adjust that
model to their own taste. Play the Japanese or
Allied side in battles, short campaigns and the East Wind
Rain scenario, which allows you to recreate the entire
Pacific War (Dec 1941 - Sep 1945). You will have at your
command all the men, ships and aircraft that fought it out
over bloody Pacific islands. The Pacific Tide product
line will include the following products released in the
following order - Pacific Tide Battle
Edition - will
include battle and short campaign scenarios, but will not
allow the full campaign to be played Battle Edition
Editor - will allow
players to edit existing and create new scenarios of their
own design, and will include extensive databases of ships,
aircraft and units information as scenario design
tools Pacific Tide Theater
Edition - adds
production, training and the full geo-political modules to
Pacific Tide, and allows play of the Pacific War from
beginning to end, includes Battle Edition Editor as a
bonus Battle Edition
Editor - expands on
the Battle Edition Editor and allows the player to modify
existing or create their own campaign scenarios Pacific Tide Scenario
Pack - adds another
10 scenarios to the already extensive Pacific Tide
library
Pacific Tide Samples
![]()
![]()
![]()
![]()
Pacific Tide Battle Edition Features
|
|
Land based |
|
|
Carrier based |
|
|
Ship and submarine based floatplanes |
|
|
Rearming from 14 possible mission choices |
|
|
Missions may be flown by single aircraft, units, or strikes combining several units |
|
|
Night air operations |
|
|
Kamikaze and Taiatari suicide attacks |
|
|
Airfield and ship capacities and rearming capability |
|
|
Breakdowns and landing accidents |
|
|
Pilot fatigue |
|
|
Task forces with 21 possible missions |
|
|
Formations and zig-zagging |
|
|
Detailed carrier and ship based air operations |
|
|
Amphibious assaults |
|
|
Transport of ground units and supplies |
|
|
Submarine operations in 3 modes - standard, stealth and communications |
|
|
ASW attacks and counterattacks |
|
|
Surface battles |
|
|
Night battles |
|
|
Critical damage |
|
|
Damage control, fires and flooding |
|
|
Fuel consumption and underway replenishment |
|
|
Towing stricken ships |
|
|
Midget submarines and Kaiten |
|
|
28 types of ground units |
|
|
Night operations and fatigue |
|
|
Amphibious assaults |
|
|
7 special warfare skills such as jungle training and paratrooper |
|
|
Individual leaders with 5 basic skills |
|
|
15 dedicated skills such as Night Surface Specialist |
|
|
Transmission of dedicated skills to subordinate leaders and units |
|
|
Intra-service rivalry |
|
|
Command structure and limitations using accurate WW II models |
|
|
Strategic, offensive and defensive initiatives |
|
|
Active and inactive areas of control |
|
|
General staff |
|
|
Japanese pre-war planning |
|
|
Geo-political events and their effects on leadership |
|
|
Leader casualties |
|
|
Strategic intelligence |
|
|
Command harmony |
|
|
Tours of the front by important leaders |
|
|
Innovative and extremely detailed spotting model |
|
|
Supply |
|
|
Training |
|
|
Morale |
|
|
Support forces |
|
|
Weather |
|
|
Reserve forces |
|
|
A beautiful, huge map |
|
|
4 pre-set levels of play |
|
|
Custom play with control of many game features through the preferences interface |
|
|
Play vs the computer |
|
|
PBEM (Play by e-mail vs a human opponent) |
|
|
Play vs a human opponent using the same computer |
|
|
Play vs a human opponent over the Internet ! |
|
|
Communications window that can be set to regulary save itself into archives and keep a permanent record of each game for reference. Print these out occasionally to keep track of your intelligence, spotting and battle reports. |
Mac Requirements
-
Minimum:
68040, 5-8 mb of ram, cd rom drive Mac Requirements
-
Suggested:
PowerMac, 8-16 mb of ram, cd rom drive PC Requirements
-
Minimum:
Pentium, Windows 95/98, 16 mb of ram, cd rom
drive PC Requirements
-
Minimum:
Pentium II, Windows 95/98, 16 mb of ram, cd rom
drive All amounts of ram are what the
Pacific Tide application requires in additon to any used by
the system, or by other software running in the
background
|
|