Pacific Tide

The Rise And Fall Of The Japanese Empire, 1941-1945

Pacific Tide is a strategic and operational simulation of the Pacific War.

Extensively researched, our work has resulted in a richly detailed model of the Pacific War that allows the player to easily adjust that model to their own taste.

Play the Japanese or Allied side in battles, short campaigns and the East Wind Rain scenario, which allows you to recreate the entire Pacific War (Dec 1941 - Sep 1945). You will have at your command all the men, ships and aircraft that fought it out over bloody Pacific islands.

The Pacific Tide product line will include the following products released in the following order -

Pacific Tide Battle Edition - will include battle and short campaign scenarios, but will not allow the full campaign to be played

Battle Edition Editor - will allow players to edit existing and create new scenarios of their own design, and will include extensive databases of ships, aircraft and units information as scenario design tools

Pacific Tide Theater Edition - adds production, training and the full geo-political modules to Pacific Tide, and allows play of the Pacific War from beginning to end, includes Battle Edition Editor as a bonus

Battle Edition Editor - expands on the Battle Edition Editor and allows the player to modify existing or create their own campaign scenarios

Pacific Tide Scenario Pack - adds another 10 scenarios to the already extensive Pacific Tide library

Pacific Tide Samples

View Samples Of The Pacific Tide Maps
View List Of Pacific Tide Scenarios
View Sample Pacific Tide Scenario Orders
View Sample Dialogues From Pacific Tide

Pacific Tide Battle Edition Features

Air Operations

Land based

Air Operations

Carrier based

Air Operations

Ship and submarine based floatplanes

Air Operations

Rearming from 14 possible mission choices

Air Operations

Missions may be flown by single aircraft, units, or strikes combining several units

Air Operations

Night air operations

Air Operations

Kamikaze and Taiatari suicide attacks

Air Operations

Airfield and ship capacities and rearming capability

Air Operations

Breakdowns and landing accidents

Air Operations

Pilot fatigue

Naval Operations

Task forces with 21 possible missions

Naval Operations

Formations and zig-zagging

Naval Operations

Detailed carrier and ship based air operations

Naval Operations

Amphibious assaults

Naval Operations

Transport of ground units and supplies

Naval Operations

Submarine operations in 3 modes - standard, stealth and communications

Naval Operations

ASW attacks and counterattacks

Naval Operations

Surface battles

Naval Operations

Night battles

Naval Operations

Critical damage

Naval Operations

Damage control, fires and flooding

Naval Operations

Fuel consumption and underway replenishment

Naval Operations

Towing stricken ships

Naval Operations

Midget submarines and Kaiten

Ground Operations

28 types of ground units

Ground Operations

Night operations and fatigue

Ground Operations

Amphibious assaults

Ground Operations

7 special warfare skills such as jungle training and paratrooper

Leadership

Individual leaders with 5 basic skills

Leadership

15 dedicated skills such as Night Surface Specialist

Leadership

Transmission of dedicated skills to subordinate leaders and units

Leadership

Intra-service rivalry

Leadership

Command structure and limitations using accurate WW II models

Leadership

Strategic, offensive and defensive initiatives

Leadership

Active and inactive areas of control

Leadership

General staff

Leadership

Japanese pre-war planning

Leadership

Geo-political events and their effects on leadership

Leadership

Leader casualties

Leadership

Strategic intelligence

Leadership

Command harmony

Leadership

Tours of the front by important leaders

Other Cool Stuff

Innovative and extremely detailed spotting model

Other Cool Stuff

Supply

Other Cool Stuff

Training

Other Cool Stuff

Morale

Other Cool Stuff

Support forces

Other Cool Stuff

Weather

Other Cool Stuff

Reserve forces

Other Cool Stuff

A beautiful, huge map

Player Friendly !

4 pre-set levels of play

Player Friendly !

Custom play with control of many game features through the preferences interface

Player Friendly !

Play vs the computer

Player Friendly !

PBEM (Play by e-mail vs a human opponent)

Player Friendly !

Play vs a human opponent using the same computer

Player Friendly !

Play vs a human opponent over the Internet !

Player Friendly !

Communications window that can be set to regulary save itself into archives and keep a permanent record of each game for reference. Print these out occasionally to keep track of your intelligence, spotting and battle reports.

Pacific Tide will be available for both the Macintosh and PC platforms

Mac Requirements - Minimum: 68040, 5-8 mb of ram, cd rom drive

Mac Requirements - Suggested: PowerMac, 8-16 mb of ram, cd rom drive

PC Requirements - Minimum: Pentium, Windows 95/98, 16 mb of ram, cd rom drive

PC Requirements - Minimum: Pentium II, Windows 95/98, 16 mb of ram, cd rom drive

All amounts of ram are what the Pacific Tide application requires in additon to any used by the system, or by other software running in the background